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آخر مواضيع المنتدى |
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محظور
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![]() Polygonal-Design Unfold3D Networking CGI v9.0.3 Build 2611 | 29 Mb 9.0 new features list Main new features: - New brush tool for Optimize and Unfold. - Unfold does not create overlaps anymore when flattening islands. - New selection dialog to select polygons from OBJ file groups, materials and smoothing groups. The frontiers of these groups can also be used to create an edge selection set. - Possibility to add roomspace on the tight zones of the island frontiers to remove texture bleed. - Full featured transformation panel (Rotate Scale Translate with mathematic evaluation). Different center and axis modes. - New "Proportionnal Transform" tool (with distance mesh based). - New Drag, Pinch, Spread brush tools. - New user interface. - Soft pinning (brush editable). - LUA script for a full control of Unfold3D. - Free form area selection (raytraced). - New "Cut Mutual" tool. - UDIM support with multiple UV Tiles. - 5 new mouse presets: Cinema 4D, Blender, ZBrush, Modo, Rhino. - New Grid with island bounding box and point snapping. - New tools to hide, isolate, show islands. - Automatic edge straightening tool for grid like islands. Other new features and enhancements: - Improved Real Time Optimize algorithm. - Improved OBJ file mesh importation. - Improved speed and robustness for unfold and optimize. - You can now "cut" a selection of polygons. - You can now "weld" polygons and islands. - The tile id display has 3 differents modes: "UDIM", "_u_v" (zero based), "_U_V" (one based). - The UV tile can have arbitrary ratio, dimensions and location. - The U and V texture multipliers can be 1:1, Linked, Free, and use the same ratio as the custom texture W&H ratio. - There is now 4 differents modes for the color of islands in the viewports: Uniform color for island, Strecth, Density map, Off (uniform grey). - The edge loop selection can have a limit in the number of edge and can stop when two consecutive edges form an angle superior to a given limit. The "Geometric mode" allows to work on triangulated mesh. - New textured grid picture for better distortion visualization. - Monitored file to remote control Unfold3D by a third app. - New Help window that shows the mouse bindings and tips. - The exporter now export Tiff files (and also BigTiff). - New "Select Parallel" edges tool. - The UV viewport now has rulers. - The viewport have a new gizmo for switching to the top, bottom, back, front, left and right point of views. - Viewport zoom is now mouse centered. - All numeric input can evaluate mathematic expression (you can writte things like "0.25*2+1.0"). - Topocopy will now work in automatic mode if you select all the islands. - New icon to switch directly from 3D to UV view and vice et versa. - The edge selection Shortest Path tool is faster. Download link:
Links are Interchangeable - No Password - Single Extraction اثبت وجودك
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